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Days Of Wonder Memoir '44 Board Game
Suggested Age: 14 Years and UpType of Game: Strategy and War GamesPlaying Time: 1-2 HoursIncludes: Instructions, Game PiecesCPSC Choking Hazard Warnings: Choking_hazard_small_partsNumber of Players: 2-8 PlayersPackage type: Full GameMaterial: Cardstock Paper, PlasticBattery: No Battery Used & bull;Designed to commemorate the efforts and sacrifices of the men & women of the Second World War & bull;Our fondest hope is that it will make you want to transmit this unique historical heritage onto younger generations. & bull;Ages 14 and up & bull;2-8 playersMemoir '44 is a unique historical game from Days of Wonder where players command a horde of little plastic Army men facing-off in dozens of WWII battles on an oversize hex game board. Each battle scenario mimics the historical terrain, troop placements and objectives of each army. Deploying forces through a variety of Command cards, the smart commander uses the unique skills of his units to their greatest strength. Easy to learn and fast-paced, Memoir '44 requites strategic card play, timely dice rolling and an aggressive, yet flexible battle plan to achieve victory. There are 17 unique historical scenarios, including a monster-size double-board version of Omaha Beach. The game has a double-sided, three section board map of the battlefield, featuring beach landings and countryside terrain. There are 44 lavishly painted double-sided terrain hexes, along with the 3D miniatures and obstacles to go on them. Also included are 60 Command cards, including 20 WWII Tactics cards and 40 troop movement Section cards, and two Army bags of incredibly detailed miniatures. You also get a cardholder to share with your "command staff" and some time-saving Terrain summary cards.
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Ticket To Ride Europe Board Game
Suggested Age: 8 Years and UpType of Game: Strategy and War GamesPlaying Time: 30-60 MinutesIncludes: CardsCPSC Choking Hazard Warnings: Choking_hazard_small_partsNumber of Players: 2-5 PlayersPackage type: Full GameMaterial: Paperboard, Cardstock PaperBattery: No Battery Used & bull;Takes your train building adventures to the beautifully illustrated Europe & bull;Introduces tunnels, ferries, and train stations for added strategic depth & bull;Oversized cards make for easier gameplay & bull;Recommended for ages 8+See Europe like never before and do it on an exciting train adventure in this Ticket To Ride Europe Board Game. Simple and easy to learn, The Ticket to Ride Europe doesn't require the original version and is sure to offer you and your friends hours of fun. So, what are you waiting for? Get on the ride of a lifetime!
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Small World of Warcraft Game
Suggested Age: 10 Years and UpType of Game: Strategy and War GamesPlaying Time: 45-60 MinutesIncludes: Instructions, Game Board, Game PiecesCPSC Choking Hazard Warnings: Choking_hazard_small_partsNumber of Players: 2-5 PlayersPackage type: Full GameMaterial: Paper, PlasticBattery: No Battery Used & bull;A light-hearted fantasy civilization game based on the World of Warcraft universe. & bull;Lavishly illustrated with exclusive artwork. & bull;With straight forward rules, Small World of Warcraft is easy to learn while offering multiple strategies & bull;Combines the Small World game mechanics with Blizzard’s celebrated Warcraft universeSmall World® of Warcraft® is a board game combining the Small World game mechanics with Blizzard’s celebrated Warcraft universe. In Small World of Warcraft, players choose combinations of special powers and races from the Warcraft universe, such as Portal Mage Pandarens or Herbalist Goblins, and vie for control of Azeroth. To help them achieve dominance, players will occupy legendary terrains and seek control of powerful artifacts. However, all empires must eventually fall, so players will need to be ready to put an overextended race into a state of “decline” and lead a new one to rule Azeroth.
Days of Wonder
Memoir '44: Tactics & Strategy Guide
Genre: ReferenceFormat: PaperbackAuthor: Days of WonderAge Range: Adult & bull;For the both the experienced and novice Memoir '44 player & bull;Helps improve grasp of the game & bull;Understand the keys to victory & bull;Recommended for ages 8+Memoir '44 fans now have a definitive reference tool with Alexis Beuve's Tactics & Strategy Guide. Novices and veterans alike will improve their Memoir '44 play thanks to this guide's use of core principles to understand and retain key concepts; and the careful study of the 139 scenarios and 4 annotated games included herein. You'll learn to read the battle map, effectively maneuver troops, anticipate opponents' moves and gauge their relative strengths and weaknesses; as well as discover how to manage the medal count and control the flow of the game – all keys to victory. Regardless of the battle front and type of terrain you find yourself deployed on, victory will be within your reach. No matter how bloody the engagement, and regardless of your cards or dice rolls, this guide will teach you how to triumph "against all odds"
Days of Wonder
Small World: Sky Islands Expansion Board Game
Suggested Age: 14 Years and UpType of Game: Party GamesPlaying Time: 30-60 MinutesIncludes: Instructions, Game PiecesCPSC Choking Hazard Warnings: Choking_hazard_small_partsNumber of Players: 2-5 PlayersPackage type: Expansion PackMaterial: Cardstock Paper, PlasticBattery: No Battery Used & bull;The new sky islands board offers additional space for players to battle over & bull;New races and special powers expand the replay ability of the game & bull;Storage tray neatly sorts and stores all components & bull;Recommended for ages 14+In Small World – Sky Islands, the newest expansion for Small World, new lands are floating closer, but the world remains too small—and that's not going away with the new board featuring the oating Sky Islands. Each island completely conquered by a single race will earn additional coins for that race, but accessing the Sky Islands is not easy. To help the players in their conquests, this expansion also features an assortment of new and zany races and special powers, such as the Scavengers or the impressive Storm Giants.
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Ticket to Ride: France/Old West Map 6 Board Game
Suggested Age: 8 Years and UpType of Game: Strategy and War GamesPlaying Time: 30-60 MinutesIncludes: Instructions, Game PiecesCPSC Choking Hazard Warnings: Choking_hazard_small_partsNumber of Players: 2-6 PlayersPackage type: Expansion PackMaterial: Cardstock Paper, PlasticBattery: No Battery Used & bull;Two completely distinct new ways to experience a classic game & bull;This Ticket to Ride expansion also includes the Old West map where up to 6 players develop their networks starting from their Home Cities. & bull;The France map challenges players to lay tracks before claiming routes & bull;Recommended for ages 8+Dive into thriving French culture during impressionism and the Industrial Revolution - street cafes, `Starry Night`, Paris Boulevards, and Notre-Dame. The French railroad system is a blank canvas just waiting for your masterful strokes with this Map Collection for Ticket To Ride! However, before you can start claiming routes, you`ll need to lay the track! Watch for your opponents, though, because they might claim the route you just spent so much time building!
Days of Wonder
Ticket to Ride First Journey Board Game
Suggested Age: 6 Years and UpType of Game: Strategy and War GamesPlaying Time: 30 Minutes or LessIncludes: InstructionsCPSC Choking Hazard Warnings: Choking_hazard_small_partsNumber of Players: 2-4 PlayersPackage type: Full GameMaterial: PaperboardBattery: No Battery Used & bull; Based on the award-winning board game Ticket to Ride & bull; Takes two to four adventurers across America by train & bull; Introduce younger players to Ticket to Ride with simplified rules & bull; Players race to finish six tickets before their fellow travelers & bull; Fast-paced and less than thirty minutes to playPlayers of all ages can now venture across America by train in Alan R. Moon's Ticket to Ride: First Journey. With a brand new map and simplified rules, First Journey is the perfect way to introduce new players to the game of cross-country travel. Just like in Ticket to Ride, players collect train cards, claim routes, and try to connect cities coast-to-coast. In First Journey, though, routes are shorter, train cards are drawn straight from the deck, and the game ends when one player completes six tickets, claiming the Golden Ticket as their prize. Climb aboard, travelers, your incredible First Journey awaits!
Days of Wonder
The River Board Game
Suggested Age: 8 Years and UpType of Game: Classic GamesPlaying Time: 15 Minutes or MoreIncludes: Instructions, Game PiecesCPSC Choking Hazard Warnings: Choking_hazard_small_partsNumber of Players: 2-4 PlayersPackage type: Full GameMaterial: Cardstock Paper, PlasticBattery: No Battery Used & bull;Brand new game standalone from Days of Wonder™ & bull;A modern twist in the worker placement genre & bull;Approachable theme and easy to learn rules & bull;Recommended for ages 8+In The River, players struggle to create the best pioneer settlement out of a new, uninhabited world. In order to best your opponents, you must construct valuable buildings and cultivate your river banks into harmonious and productive settlements. Expand your territory, conserve resources, and block your competitors from victory along the way. Every decision counts in this fast, streamlined tile-and-worker and placement game. As an added challenge, as you progress in the game, your workers will periodically settle down and stop working for you, so your pool will get smaller and the decisions tighter. Very accessible and fluidly thematic, The River is an elegantly smooth game packing a strategic punch for the whole family. Fans of Days of Wonder™ and the worker placement genre alike are sure to love this brand-new title from the award-winning studio.
Days of Wonder
Ticket To Ride Amsterdam Game
Suggested Age: 8 Years and UpType of Game: Strategy and War GamesPlaying Time: 15-20 MinutesIncludes: Instructions, Game Board, Game PiecesCPSC Choking Hazard Warnings: Choking_hazard_small_partsNumber of Players: 2-4 PlayersPackage type: Full GameMaterial: Paperboard, PlasticBattery: No Battery Used & bull;New stand alone Ticket to Ride game, featuring new rules in a smaller, more portable design. & bull;All of the Ticket to Ride excitement in a fast-paced version. Easy to learn in only 3 minutes with a quick play time of 15 minutes. & bull;Appeals to new and veteran players alike.Welcome to the 17th Century. Players are in the middle of the Gouden Eeuw, the Dutch Golden Age. This is an elegantly simple version of Ticket to Ride where players race one another, this time in cart, to claim the most lucrative commercial routes, fulfill rewarding trade contracts, and collect precious merchandise from the bustling streets of this legendary city. Ticket to Ride: Amsterdam is fast-paced, easy to learn in three minutes, and extremely portable. It’s perfect for new players and veterans alike.
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Ticket to Ride Express: New York City 1960 Board Game
Suggested Age: 8 Years and UpType of Game: Strategy and War GamesPlaying Time: 15 MinutesIncludes: Instructions, Game Board, Game PiecesCPSC Choking Hazard Warnings: Choking_hazard_small_partsNumber of Players: 2-4 PlayersPackage type: Full GameMaterial: Paper, Cardstock Paper, PlasticBattery: No Battery Used & bull; A brand-new version of Ticket to Ride - with New York City as its destination! & bull; Play ticket to ride anywhere with this compact version, full of new content & bull; Instead of trains, players use the iconic NYC taxi cabs as game pieces & bull; Learn the game in 3 minutes, complete the full game in 10-15 minutes!Welcome to New York City in the 1960s! In this brand-new version of Ticket to Ride, players race one another through the busy streets of New York City to visit the most prestigious Tourist Attractions and complete their Destination Tickets. This elegantly simple Ticket to Ride gameplay appeals to both beginners and seasoned players alike. Learn the game in 3 minutes, play it for hours! Enjoy the New York Ticket to Ride state of mind!
Days of Wonder
Ticket To Ride Board Game
Suggested Age: 8 Years and UpType of Game: Strategy and War GamesPlaying Time: 30-60 MinutesIncludes: Game Board, Game Pieces, CardsCPSC Choking Hazard Warnings: Choking_hazard_small_partsNumber of Players: 2-5 PlayersEducational Focus: Social Skills, Creative ThinkingPackage type: Full GameMaterial: Paper, PlasticBattery: No Battery Used & bull;Fun board game to enjoy with the family & bull;Recommended for ages 8+ & bull;Includes game pieces, board, cards and rules & bull;Play with up to 5 playersSet out on an epic journey building railways across the country in the Ticket To Ride Board Game. Players use strategy and decision-making as they run trains and decide routes between iconic cities. Players draw Destination Ticket cards, put down the train pieces and try to collect the maximum points to win.
Days of Wonder
Small World: Compendium Vol 2 Board Game
Suggested Age: 14 Years and UpType of Game: Party GamesPlaying Time: 30-60 MinutesIncludes: Instructions, Game PiecesCPSC Choking Hazard Warnings: Choking_hazard_small_partsNumber of Players: 2-5 PlayersPackage type: Expansion PackMaterial: Cardstock Paper, PlasticBattery: No Battery Used & bull;Three previous Small World expansions in one box! & bull;A tray to conveniently store everything in this Power Pack & bull;42 various tokens, 98 Race tokens & bull;Recommended for ages 14+In Small World – Power Pack #2, all of the content from Cursed!, Royal Bonus, and Grand Dames of Small World are combined in one box. Bolster your games of Small World with eight races and ten new powers, adding even more exciting content to the ever-popular game of area control. Will you choose the Cursed Fauns or the Aquatic Priestesses for your conquest? With the Power Pack #2 addition to your game, the options are limitless!
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Ticket to Ride: Europe: First Journey Board Game
Suggested Age: 8 Years and UpType of Game: Classic GamesPlaying Time: 30-60 MinutesIncludes: Instructions, Game PiecesCPSC Choking Hazard Warnings: Choking_hazard_small_partsNumber of Players: 2-4 PlayersPackage type: Full GameMaterial: Cardstock Paper, PlasticBattery: No Battery Used & bull;The classic gameplay of Ticket To Ride, scaled to suit a younger audience & bull;Travel between the major cities of Europe on a new map & bull;Players must collect train cards to build more routes and expand their train Network & bull;Recommended for ages 8+Start your trip across Europe with Ticket To Ride: First Journey (Europe)! Ticket To Ride: First Journey takes the gameplay of the ticket to ride series and scales it for a younger audience. During the game, players will collect train cards, claim routes on the map of Europe, and try to connect the cities shown on their tickets. The first player to complete six tickets wins! With the same gameplay as the Ticket To Ride: First Journey game, but now featuring a map of Europe, this game is perfect for any young conductors.
Days of Wonder
Ticket to Ride Europa 1912 Game Expansion Pack
Suggested Age: 8 Years and UpType of Game: Party GamesPlaying Time: 30 Minutes or MoreIncludes: Instructions, Game Board, Game PiecesCPSC Choking Hazard Warnings: Choking_hazard_small_partsNumber of Players: 2-5 PlayersPackage type: Expansion PackMaterial: Cardstock PaperBattery: No Battery Used & bull;A multi-game expansion for award-winning Ticket to Ride & bull;Add Warehouses and Depots to any Ticket to Ride game & bull;Adds new routes and train cards for extra variants & bull;Recommended for ages 8+Upgrade your ticket with exciting new routes to the great rail destinations of Europe and add fresh new gameplay to all versions of Ticket to Ride with Warehouses and Depots in the Ticket to Ride Europa 1912 expansion. This expansion includes 101 Destination Tickets: the 46 original tickets plus 55 new ones that enable 3 new variants to your games of Ticket to Ride. This expansion also introduces Warehouses and Depots, new game rules and pieces that create an additional strategic layer and can be played with any of the Ticket to Ride maps. Wooden Train Depots are placed on cities selected by each player and will accumulate Train cards for players who have the foresight, clever timing, or just plain good fortune to build a route to a popular Depot. Depot placement and skillful Warehouse tactics become a key part of a winning Ticket to Ride strategy. An original copy of any complete game in the Ticket to Ride series is required to play with Warehouses and Depots. New Destination Tickets are for use only with Ticket to Ride Europe.
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